You can download both my english and french resumes as PDF (opens in new tab).


  • 2017 – 2019 — MSIT in Games and Interactive and Digital Media, Cnam-Enjmin, Angoulême, France
    • Introduction classes about all components of the industry
    • Advanced game design (tools, theories, practices, prototyping, communication)
    • Many professionally oriented projects
    • Closely working with all other fields
  • 2016 – 2017 — BTech in Game Design and Level Design, IUT Bobigny Paris 13, Bobigny, France
    • Introduction to game design and the industry
    • First game related projects
  • 2013 – 2016 — DEUG in Computer Science, Université Grenoble Alpes, Grenoble, France
    • Programming in C, OCaml, Ada, SQL
    • Many mathematics and computer science tools and concepts (automaton, databse, logic, combinatorics, calculus, algerba)
  • 2010 – 2013 — Scientific Baccalauréat, engineering option, Lycée Boissy d’Anglas, Annonay, France


  • June 2017 – Aug 2017 — Game designer and C# programmer at CNAM, Paris
    • «Birds village», a game aimed at senior developping
      Alzheimer’s disease symptoms

      • Designed the levels of the game
      • Built the levels in Unity using existing assets
      • Scripted the birds behaviours
      • Programmed the game manager
      • Designed and scripted the user interface
    • «DysApp», a game aimed at children developping
      Developmental coordination disorder symptoms

      • Designed the rythmic mechanics
      • Quick state of the art about rythmic complexity measurement
      • Regarding rythmic complexity, designed the game structure
  • Sept 2015 – May 2016 — Computer room supervisor at UGA, Grenoble (38)
    • Supervising the free access computer room
    • Managing the material ressources
    • Guidance for IT tools and programming exercices


  • Main skills
    • Game Design
    • Unity and Unreal prototyping and integration
    • Writing design documents for internal communication, assuring their understanding by the team members, and iterating on the features directly with them
  • Secondary skills
    • C/C# Programming
    • InDesign
    • Jira
    • Basic knowledge in drawing and animation (Photoshop, Illustrator, Graphicsgale)
    • Basic knowledge in 3DS Max
    • Basic knowledge in sound design, mixing and editing
  • Languages
    • French native speaker
    • Highly proficient english speaker
    • Highly proficient spanish speaker


  • Game Feel theory, «play» centered vision, and simple and elegant systems
  • Trying to find ways of artistic expression in video games that suits my
    personality and vision of the medium
  • Woodworking: started whitling, interested in carpentry and cabinet-making
  • Baking
  • General curiousity about art (cinema, paint, music, animation…)
  • Scientific and technological domains
  • Science-fiction in all forms

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