PYKT is my BTech end of year project made in 3 months. It’s a one player 2D side view plateformer game with puzzle elements and an underlying narrative structure.


The player control at the beginning one, then two, then three characters simultaneously, who can move around, jump, and use an ability. In reality, the player fully control one of the three characters, the other two just follow the player, and they can switch the character to control.
The game is a single level, with a Limbo-like level design and camera work.

Different environmental puzzles are scattered through the level, stopping the player from progressing further. They then must combine the three characters and use their ability (cast light to activate elements, shout to defeat darkness, or flex to grow in size and become a platform) to overcome the obstacles.

The game can be downloaded here: PYKT.

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